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It's about time that games, just like any other art form, start talking about important things.

Herd
I finished most of the gameplay codes, including pull and push, the primary mechanism, collision system, and added obstacles that block sheep and traps that kill sheep. I tried to fix bugs in the game and optimize performance. Besides, I adjusted the size of game elements, including sheep, player, fence, and so on, through codes to make them seem proper.
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Monogame doesn't have a collision system, so I implemented a collision system in code myself.
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