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It's about time that games, just like any other art form, start talking about important things.

Perspective
I make all the UI pages and implement the tasks system and dialogue system.
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I use UGUI components like Scroll view to make phone pages in this game. I first implement jumping logic between pages and the animation effects of page switching. To deal with screen adaptation, I set anchors of different components and use codes to get the size of the current screen and calculate the positions.
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I implemented typing effect of text display and build the dialogue system. The hero will have a monologue at the end of each level and at mission points.
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